/***************************************************************************
 *   Copyright (C) 2005 by Sébastien Laoût                                 *
 *   slaout@linux62.org                                                    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/

#ifndef TAG_H
#define TAG_H

#include <QString>
#include <QColor>
#include <QFont>
#include <QList>

#include <KDE/KAction>
#include <KDE/KShortcut>

class QPainter;

class Tag;

/**
  * @author Sébastien Laoût
  */
class State
{
public:
    /// LIST OF STATES:
    typedef QList<State*> List;

public:
    /// CONSTRUCTOR AND DESTRUCTOR:
    State(const QString &id = QString(), Tag *tag = 0);
    ~State();
    /// SET PROPERTIES:
    void setId(const QString &id)                {
        m_id              = id;
    }
    void setName(const QString &name)            {
        m_name            = name;
    }
    void setEmblem(const QString &emblem)        {
        m_emblem          = emblem;
    }
    void setBold(bool bold)                      {
        m_bold            = bold;
    }
    void setItalic(bool italic)                  {
        m_italic          = italic;
    }
    void setUnderline(bool underline)            {
        m_underline       = underline;
    }
    void setStrikeOut(bool strikeOut)            {
        m_strikeOut       = strikeOut;
    }
    void setTextColor(const QColor &color)       {
        m_textColor       = color;
    }
    void setFontName(const QString &font)        {
        m_fontName        = font;
    }
    void setFontSize(int size)                   {
        m_fontSize        = size;
    }
    void setBackgroundColor(const QColor &color) {
        m_backgroundColor = color;
    }
    void setTextEquivalent(const QString &text)  {
        m_textEquivalent  = text;
    }
    void setOnAllTextLines(bool yes)             {
        m_onAllTextLines  = yes;
    }
    void setParentTag(Tag *tag)                  {
        m_parentTag       = tag;
    }
    /// GET PROPERTIES:
    QString id()              const {
        return m_id;
    }
    QString name()            const {
        return m_name;
    }
    QString emblem()          const {
        return m_emblem;
    }
    bool    bold()            const {
        return m_bold;
    }
    bool    italic()          const {
        return m_italic;
    }
    bool    underline()       const {
        return m_underline;
    }
    bool    strikeOut()       const {
        return m_strikeOut;
    }
    QColor  textColor()       const {
        return m_textColor;
    }
    QString fontName()        const {
        return m_fontName;
    }
    int     fontSize()        const {
        return m_fontSize;
    }
    QColor  backgroundColor() const {
        return m_backgroundColor;
    }
    QString textEquivalent()  const {
        return m_textEquivalent;
    }
    bool    onAllTextLines()  const {
        return m_onAllTextLines;
    }
    Tag*    parentTag()       const {
        return m_parentTag;
    }
    /// HELPING FUNCTIONS:
    State *nextState(bool cycle = true);
    QString fullName();
    QFont font(QFont base);
    QString toCSS(const QString &gradientFolderPath, const QString &gradientFolderName, const QFont &baseFont);
    static void merge(const List &states, State *result, int *emblemsCount, bool *haveInvisibleTags, const QColor &backgroundColor);
    void copyTo(State *other);
private:
    /// PROPERTIES:
    QString  m_id;
    QString  m_name;
    QString  m_emblem;
    bool     m_bold;
    bool     m_italic;
    bool     m_underline;
    bool     m_strikeOut;
    QColor   m_textColor;
    QString  m_fontName;
    int      m_fontSize;
    QColor   m_backgroundColor;
    QString  m_textEquivalent;
    bool     m_onAllTextLines;
    Tag     *m_parentTag;
};

/** A Tag is a category of Notes.
  * A Note can have 0, 1 or more Tags.
  * A Tag can have a unique State or several States.
  * @author Sébastien Laoût
  */
class Tag
{
public:
    /// LIST OF ALL TAGS IN THE APPLICATION:
    typedef QList<Tag*> List;
    static Tag::List all;
    static State* stateForId(const QString &id);
    static Tag* tagForKAction(KAction *action);
    static Tag* tagSimilarTo(Tag *tagToTest);
    static QMap<QString, QString> loadTags(const QString &path = QString()/*, bool merge = false*/); /// << Load the tags contained in the XML file @p path or those in the application settings if @p path isEmpty(). If @p merge is true and a tag with the id of a tag that should be loaded already exist, the tag will get a new id. Otherwise, the tag will be dismissed.
    static void saveTags();
    static void saveTagsTo(QList<Tag*> &list, const QString &fullPath);
    static void createDefaultTagsSet(const QString &file);
    static long getNextStateUid();
private:
    static long nextStateUid;

public:
    /// CONSTRUCTOR AND DESTRUCTOR:
    Tag(/*State *firstState, const QString &name, bool inheritedBySiblings*/);
    ~Tag();
    /// SET PROPERTIES:
    void setName(const QString &name);
    void setShortcut(const KShortcut &shortcut) {
        m_action->setShortcut(shortcut);
    }
    void setInheritedBySiblings(bool inherited) {
        m_inheritedBySiblings = inherited;
    }
    void appendState(State *state)              {
        m_states.append(state); state->setParentTag(this);
    }
    void removeState(State *state)              {
        m_states.removeOne(state); state->setParentTag(0);
    }
    /// GET PROPERTIES:
    QString      name()                const {
        return m_name;
    }
    KShortcut    shortcut()            const {
        return m_action->shortcut();
    }
    bool         inheritedBySiblings() const {
        return m_inheritedBySiblings;
    }
    State::List& states()              const {
        return (State::List&)m_states;
    }
    int          countStates()         const {
        return m_states.count();
    }
    void copyTo(Tag *other);
private:
    /// PROPERTIES:
    QString      m_name;
    KAction     *m_action;
    bool         m_inheritedBySiblings;
    State::List  m_states;
};

#include <qicon.h>
#include <qmenudata.h>
#include <qstring.h>

#include <KToggleAction>

/** An action that represents a State or a Tag
 * @author Kelvie Wong
 * Based off of StateMenuItem by Sébastien Laoût
 */
class StateAction : public KToggleAction
{
    Q_OBJECT
    Q_DISABLE_COPY(StateAction);
public:
    StateAction(State *state,
                const KShortcut &shortcut,
                QWidget * parent,
                bool withTagName = false);

    ~StateAction();
private:
    State   *m_state;
    QString  m_name;
    QString  m_shortcut;
};

#endif // TAG_H
