// -*- c++ -*-
// Generated by gmmproc 2.42.0 -- DO NOT MODIFY!
#ifndef _GSTREAMERMM_TEE_H
#define _GSTREAMERMM_TEE_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

// Generated by generate_plugin_gmmproc_file. Don't edit this file.


#include <gstreamermm/element.h>
#include <gstreamermm/pad.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GstTee GstTee;
typedef struct _GstTeeClass GstTeeClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


namespace Gst
{ class Tee_Class; } // namespace Gst
namespace Gst
{

/** @addtogroup gstreamermmEnums gstreamermm Enums and Flags */

/** 
 * 
 * @ingroup gstreamermmEnums
 */
enum TeePullMode
{
  TEE_PULL_MODE_NEVER,
  TEE_PULL_MODE_SINGLE
};

} // namespace Gst


#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{

template <>
class Value<Gst::TeePullMode> : public Glib::Value_Enum<Gst::TeePullMode>
{
public:
  static GType value_type() G_GNUC_CONST;
};

} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


namespace Gst
{


/** A Wrapper for the tee plugin.
 * Please note that not all plug-ins are available on all systems so care
 * must be taken that they exist before they are used otherwise there will
 * be errors and possibly a crash.
 *
 * @ingroup GstPlugins
 */

class Tee
: public Gst::Element
{
  
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  typedef Tee CppObjectType;
  typedef Tee_Class CppClassType;
  typedef GstTee BaseObjectType;
  typedef GstTeeClass BaseClassType;

private:  friend class Tee_Class;
  static CppClassType tee_class_;

private:
  // noncopyable
  Tee(const Tee&);
  Tee& operator=(const Tee&);

protected:
  explicit Tee(const Glib::ConstructParams& construct_params);
  explicit Tee(GstTee* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:
  virtual ~Tee();

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GstTee*       gobj()       { return reinterpret_cast<GstTee*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GstTee* gobj() const { return reinterpret_cast<GstTee*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GstTee* gobj_copy();

private:

  
protected:
  Tee();
  explicit Tee(const Glib::ustring& name);

public:
  /** Creates a new tee plugin with a unique name.
   */
  
  static Glib::RefPtr<Tee> create();


  /** Creates a new tee plugin with the given name.
   */
  
  static Glib::RefPtr<Tee> create(const Glib::ustring& name);


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The number of source pads.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< int > property_num_src_pads() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** If the element can operate in push mode.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_has_chain() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** If the element can operate in push mode.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_has_chain() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Don't produce last_message events.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_silent() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Don't produce last_message events.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_silent() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The message describing current status.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::ustring > property_last_message() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Behavior of tee in pull mode.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< Gst::TeePullMode > property_pull_mode() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Behavior of tee in pull mode.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Gst::TeePullMode > property_pull_mode() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The pad ALLOCATION queries will be proxied to (unused).
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< Glib::RefPtr<Gst::Pad> > property_alloc_pad() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** The pad ALLOCATION queries will be proxied to (unused).
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::RefPtr<Gst::Pad> > property_alloc_pad() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gst


namespace Glib
{
  /** A Glib::wrap() method for this object.
   * 
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gst::Tee
   */
  Glib::RefPtr<Gst::Tee> wrap(GstTee* object, bool take_copy = false);
}


#endif /* _GSTREAMERMM_TEE_H */

