// generated from file '../src/LV2/faust/noise_shaper.dsp' by dsp2cc:
// Code generated with Faust 0.9.58 (http://faust.grame.fr)


namespace noise_shaper {

class Dsp: public PluginLV2 {
private:
	uint32_t fSamplingFreq;
	int 	iConst0;
	double 	fConst1;
	double 	fConst2;
	double 	fRec0[2];
	FAUSTFLOAT 	fslider0;
	FAUSTFLOAT	*fslider0_;
	void connect(uint32_t port,void* data);
	void clear_state_f();
	void init(uint32_t samplingFreq);
	void compute(int count, float *input0, float *output0);

	static void clear_state_f_static(PluginLV2*);
	static void init_static(uint32_t samplingFreq, PluginLV2*);
	static void compute_static(int count, float *input0, float *output0, PluginLV2*);
	static void del_instance(PluginLV2 *p);
	static void connect_static(uint32_t port,void* data, PluginLV2 *p);
public:
	Dsp();
	~Dsp();
};



Dsp::Dsp()
	: PluginLV2() {
	version = PLUGINLV2_VERSION;
	id = "shaper";
	name = N_("Shaper");
	mono_audio = compute_static;
	stereo_audio = 0;
	set_samplerate = init_static;
	activate_plugin = 0;
	connect_ports = connect_static;
	clear_state = clear_state_f_static;
	delete_instance = del_instance;
}

Dsp::~Dsp() {
}

inline void Dsp::clear_state_f()
{
	for (int i=0; i<2; i++) fRec0[i] = 0;
}

void Dsp::clear_state_f_static(PluginLV2 *p)
{
	static_cast<Dsp*>(p)->clear_state_f();
}

inline void Dsp::init(uint32_t samplingFreq)
{
	fSamplingFreq = samplingFreq;
	iConst0 = min(192000, max(1, fSamplingFreq));
	fConst1 = exp((0 - (2e+02 / double(iConst0))));
	fConst2 = exp((0 - (0.1 / double(iConst0))));
	clear_state_f();
}

void Dsp::init_static(uint32_t samplingFreq, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->init(samplingFreq);
}

void always_inline Dsp::compute(int count, float *input0, float *output0)
{
#define fslider0 (*fslider0_)
	double 	fSlow0 = fslider0;
	double 	fSlow1 = (5 * fSlow0);
	for (int i=0; i<count; i++) {
		double fTemp0 = (double)input0[i];
		double fTemp1 = max((double)1, fabs(fTemp0));
		double fTemp2 = ((fConst2 * (fRec0[1] >= fTemp1)) + (fConst1 * (fRec0[1] < fTemp1)));
		fRec0[0] = ((fTemp1 * (0 - (fTemp2 - 1))) + (fRec0[1] * fTemp2));
		double fTemp3 = max((double)0, (fSlow1 + (20 * log10(fRec0[0]))));
		double fTemp4 = (0.5 * min((double)1, max((double)0, (0.09522902580706599 * fTemp3))));
		output0[i] = (FAUSTFLOAT)(fTemp0 * pow(10,(0.05 * (fSlow0 + ((fTemp3 * (0 - fTemp4)) / (1 + fTemp4))))));
		// post processing
		fRec0[1] = fRec0[0];
	}
#undef fslider0
}

void __rt_func Dsp::compute_static(int count, float *input0, float *output0, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->compute(count, input0, output0);
}


void Dsp::connect(uint32_t port,void* data)
{
	switch ((PortIndex)port)
	{
	case SHARPER: 
		fslider0_ = (float*)data; // , 1.0, 1.0, 1e+01, 1.0 
		break;
	default:
		break;
	}
}

void Dsp::connect_static(uint32_t port,void* data, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->connect(port, data);
}


PluginLV2 *plugin() {
	return new Dsp();
}

void Dsp::del_instance(PluginLV2 *p)
{
	delete static_cast<Dsp*>(p);
}

/*
typedef enum
{
   SHARPER, 
} PortIndex;
*/

} // end namespace noise_shaper
