// generated from file '../src/LV2/faust/scream.dsp' by dsp2cc:
// Code generated with Faust 0.9.65 (http://faust.grame.fr)


namespace scream {

class Dsp: public PluginLV2 {
private:
	uint32_t fSamplingFreq;
	FAUSTFLOAT 	fslider0;
	FAUSTFLOAT	*fslider0_;
	double 	fRec0[2];
	double 	fConst0;
	double 	fConst1;
	double 	fConst2;
	double 	fConst3;
	double 	fConst4;
	double 	fConst5;
	double 	fConst6;
	double 	fRec1[3];
	double 	fConst7;
	void connect(uint32_t port,void* data);
	void clear_state_f();
	void init(uint32_t samplingFreq);
	void compute(int count, FAUSTFLOAT *input0, FAUSTFLOAT *output0);

	static void clear_state_f_static(PluginLV2*);
	static void init_static(uint32_t samplingFreq, PluginLV2*);
	static void compute_static(int count, FAUSTFLOAT *input0, FAUSTFLOAT *output0, PluginLV2*);
	static void del_instance(PluginLV2 *p);
	static void connect_static(uint32_t port,void* data, PluginLV2 *p);
public:
	Dsp();
	~Dsp();
};



Dsp::Dsp()
	: PluginLV2() {
	version = PLUGINLV2_VERSION;
	id = "scream";
	name = N_("Screaming Bird");
	mono_audio = compute_static;
	stereo_audio = 0;
	set_samplerate = init_static;
	activate_plugin = 0;
	connect_ports = connect_static;
	clear_state = clear_state_f_static;
	delete_instance = del_instance;
}

Dsp::~Dsp() {
}

inline void Dsp::clear_state_f()
{
	for (int i=0; i<2; i++) fRec0[i] = 0;
	for (int i=0; i<3; i++) fRec1[i] = 0;
}

void Dsp::clear_state_f_static(PluginLV2 *p)
{
	static_cast<Dsp*>(p)->clear_state_f();
}

inline void Dsp::init(uint32_t samplingFreq)
{
	fSamplingFreq = samplingFreq;
	fConst0 = double(min(192000, max(1, fSamplingFreq)));
	fConst1 = (3.64434266110822e-10 * fConst0);
	fConst2 = (0.00515391115930048 + (fConst0 * (fConst1 - 3.23311541086178e-06)));
	fConst3 = faustpower<2>(fConst0);
	fConst4 = (0.010307822318601 - (7.28868532221644e-10 * fConst3));
	fConst5 = (0.00515391115930048 + (fConst0 * (3.23311541086178e-06 + fConst1)));
	fConst6 = (1.0 / fConst5);
	fConst7 = (fConst3 / fConst5);
	clear_state_f();
}

void Dsp::init_static(uint32_t samplingFreq, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->init(samplingFreq);
}

void always_inline Dsp::compute(int count, FAUSTFLOAT *input0, FAUSTFLOAT *output0)
{
#define fslider0 (*fslider0_)
	double 	fSlow0 = (0.007000000000000006 * double(fslider0));
	for (int i=0; i<count; i++) {
		fRec0[0] = ((0.993 * fRec0[1]) + fSlow0);
		double fTemp0 = ((0 - (6.82076449438528e-09 * fRec0[0])) - 6.82076449438528e-10);
		fRec1[0] = ((double)input0[i] - (fConst6 * ((fConst4 * fRec1[1]) + (fConst2 * fRec1[2]))));
		output0[i] = (FAUSTFLOAT)min(0.4514, max(-0.2514, (fConst7 * (((fRec1[0] * fTemp0) + (fRec1[1] * (1.36415289887706e-09 + (1.36415289887706e-08 * fRec0[0])))) + (fRec1[2] * fTemp0)))));
		// post processing
		fRec1[2] = fRec1[1]; fRec1[1] = fRec1[0];
		fRec0[1] = fRec0[0];
	}
#undef fslider0
}

void __rt_func Dsp::compute_static(int count, FAUSTFLOAT *input0, FAUSTFLOAT *output0, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->compute(count, input0, output0);
}


void Dsp::connect(uint32_t port,void* data)
{
	switch ((PortIndex)port)
	{
	case SCREAM: 
		fslider0_ = (float*)data; // , 0.5, 0.0, 1.0, 0.01 
		break;
	default:
		break;
	}
}

void Dsp::connect_static(uint32_t port,void* data, PluginLV2 *p)
{
	static_cast<Dsp*>(p)->connect(port, data);
}


PluginLV2 *plugin() {
	return new Dsp();
}

void Dsp::del_instance(PluginLV2 *p)
{
	delete static_cast<Dsp*>(p);
}

/*
typedef enum
{
   SCREAM, 
} PortIndex;
*/

} // end namespace scream
